10 Days

Cover of the 1922 German edition of John Reed’s “10 Days That Shook The World”

Cover of the 1922 German edition of John Reed’s “10 Days That Shook The World”
This is an old story that you can find throughout the internet. I forget where I first heard it, but it has stuck with me. -SP
A farmer was tending to his crops when his beloved horse escaped and ran away. “Such misfortune,” his neighbors said. “We shall see,” the farmer replied.
The horse returned, bringing with it several wild horses. “What a blessing,” the neighbors said. “We shall see,” the farmer replied.
As the farmer’s son was tending to the wild horses, one kicked back and broke the son’s legs. “What tragedy,” the neighbors said. “We shall see,” the farmer replied.
Soon after the local magistrate came to enlist young men into the war. Upon seeing the farmer’s son was crippled, he moved on. “Such wonderful news,” the neighbors said.
“We shall see,” the farmer replied.

When I last submitted an Ludum Dare game, I gave myself an MS Paint trophy. I submitted another game, one I daresay is a bit better than the last, so here’s my reward.

that’s some CGI right there in case you can’t tell.
This LD was a blast. I spent the weekend hacking with four colleagues from Braintree and we had ourselves a hootenanny.

The game is more or less as I had imagined, albeit with a few missing bells and whistles. The last big gameplay feature where villagers build huts is still in-progress, and it could really use a GUI to tell you what’s going on. Still, remarkably complete, especially when compared to how very far short I fell last time.
I really had fun with this. One of my 2014 New Year’s Resolutions is to try and make a game every quarter. I have a few things I’d like to experiment with - in particular, I want to see how hard it is to make an online multiplayer game. I am going to finish up Our Man Dragon first though.
As always, thanks to the organizers for making this happen. LD is a very special event for me.
A number of ideas come and go for these competition, but there can ultimately be only one. A few of the nearly-games

Making progress, but now my enemy is time

Burn orks burn

13 hours of work come and gone, minus a game of Tobago and some insane CS humans-vs-bot action.
The latest state of the game is playable. You can burn down the evil ork, or you can choose to turn on the innocent villagers and burn down the hut.
So far so good. Tomorrow is all going to be about the two I’s - AI and UI. The eventual game idea is to have ork lairs that spawn and gather orks for raids on the village. You have to go out and hunt these lairs to keep the village safe. Over time, more and more lairs spawn, and if enough are active at once, a great WAAAAUGH will form and they’ll all rush the village. Not good.
I will be a happy man if an ork can throw a spear into the dragon by day’s end tomorrow.
I’m thinking about a new title though. Perhaps “Our Hero, Dragon” ? What do you think?
Hello friends! I’m going to be writing a few posts here about my Ludum Dare entry and process. For the unfamiliar, Ludum Dare is a 48-hour game making competition around a particular theme, in this case “You Only Have One” I haven’t had the time to make an entry in ages, not since my last failed attempt. My goal this time is to have a completish game, something that doesn’t raise an exception to exit the game =).
After some stumblin’ and bumblin’ I decided to have a game around a lone dragon protecting a little village of hapless tribespeople. As you protect the village, they grow and do more stuff, but also become more dependent on you to keep them safe and content.
Now that I am writing this down, this is sounding like some Randian screed on the virtue of self-reliance. It’s not. It’s just that dragons are cool, and Twitter agrees.
Here’s a screenshot of what I have so far. Next thing is to get the dragon in motion and breathing fire, then we’re talkin!

Scott Aukerman: What’s your favorite movie Werner?
Werner Herzog: Probably… Herbie Goes Bananas.
Ben Schwartz: Is that the sequel to Herbie Fully Loaded?
Werner Herzog: This is the original Herbie series.
Scott Aukerman: Ah yes. How many films in that series?
Werner Herzog: Four.
Scott Aukerman: Okay, and let’s name them. Of course, Herbie the Love Bug.
Werner Herzog: Herbie Goes to Monte Carlo, Herbie Goes Bananas…
Ben Schwartz: And then?
Werner Herzog: Herbie: Portrait of a Serial Killer.