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unity3d (9)

Ludum Dare 31 Concept - “Combined Arms”

Dec 6, 2014

Unfortunately I didn’t have enough time this weekend to participate in this round of Ludum Dare so I’m sketching out what I would have attempted given the chance.…

Making an Asynchronous Turn-based Game in Unity, Part II

Jul 30, 2014

Now that I have a basic prototype that adheres to the plan outlined in Part I-A, it's time to build a server to support this game. A longstanding (and totally hilarious) joke of mine is that I'll play any game with a "Next Turn" button.…

Making an Asynchronous Turn-based Game in Unity, Part I-A

Jun 14, 2014

The nice thing about working with a bunch of friendly and clever folk at Braintree is that they are always willing to brainstorm on better ways of building software.…

Making an Asynchronous Turn-based Game in Unity, Part I

Jun 13, 2014

In my previous post on my next game project "Clans" I outlined the kind of asynchronous turn-based strategy game I want to make. I didn't discuss the implementation details though.…

Another Game in the Works – "Clans"

Jun 8, 2014

After a period of game-making hibernation, today I found the time to get back into shape. Previously I had teased about a strategy game called MUTANT OVERLORDS.…

Our Man Dragon – Complete!

Feb 28, 2014

My goal was to finish Our Man Dragon in February, and I did so with 52 minutes to spare! Obviously it's still rough around the edges and isn't the most attractive thing, but I completed all the major features I planned.…

Our Game “Our Man Dragon”

Feb 15, 2014

It's been awhile since I've provided an update on Our Man Dragon, so allow me to rectify that. It's not uncommon for software projects to spend just as much time going from "start" to "basically done" as they do to go…

LD28 Postmortem

Dec 30, 2013

When I last submitted an Ludum Dare game, I gave myself an MS Paint trophy. I submitted another game, one I daresay is a bit better than the last, so here's my reward.…

LD28 – The Rejected Ideas

Dec 15, 2013

A number of ideas come and go for these competition, but there can ultimately be only one. A few of the nearly-games * A lone fighter and a lone destroyer have to take out a massive fleet of resistance.…